Tis a sad day for many PC gamers today, for Command & Conquer 4, a much anticipated real-time strategy follow up to the “Tiberium” series, has proved to be subsequently lower in quality than expected.
We do not review PC games currently, but consensus is that the game, while answering many questions in the story line and fulfilling fans in story mode, the game ultimately suffers from every which way.
Most noted are :
-meager tasks are difficult at best
-terrible level design
-multiplayer games play out the same every time thanks to small maps and mobile bases
-can not gain advantages by sheer numbers
-units match themselves equally, meaning no real blockbuster wins
-must be online to play even the single player
As GameSpy has said, the game plays out most of the time like this:
“We’ve captured Node 1.”
“The enemy has Node 2.”
“We’ve captured Node 2.”
“The enemy has Node 1.”